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snflwer98
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This message was updated on 5/27/2003 7:44:38 AM by snflwer98



Aranel Sîrfalas (Ravenloft Game 1)
posted on: 5/20/2003 12:27:44 AM

Aranel Sîrfalas
Female Elven Ranger
Sithicus Native

Strength: 17
Mods: +1, +1; 85, 220; 10; 13%

Dexterity: 18
Mods: +2; +2; -4

Constitution: 14
Mods: +0; 88%, 92%; +0; Nil

Intelligence: 14
Mods: 4; 7th; 60%; 9; Nil

Wisdom: 16
Mods: +2; 2 1st, 2 2nd; 0%; Nil

Charisma:13
Mods: 5; +0; +1


Armor Class: 3
Alignment: Chaotic Good
Experience points: 0
Hit Points: 9
THAC0: 20

Par/Psn/Death Magic: 14
Mods: None
Rod/Staff/Wand: 16
Mods: None
Petrification/Polymorph: 15
Mods: None
Breath Weapon: 17
Mods: None
Spells: 17
Mods: None
Fear: 13
Mods: None
Horror: 18
Mods: None
Madness: 18
Mods: +2 racial



Racial Abilities
Magic Resistance
Mods: 90% vs Sleep/Charm Related
Weapon Bonus
Mods: Any Bow (Crossbows excluded), Long Sword, Short Sword, +1 to attack rolls
Infravision
Mods: Up to 60ft
Secret Doors
Mods: 1 in 6 (d6), 10ft concealed door; 1 in 3 (d6; 1 or 2), searching; 1 in 2 (d6; 1, 2, or 3) searching (concealed portals)
Surprised Opponents
Mods: When Alone, with other Elves or Halflings, or 90ft in front of party (Non-Metal Armor), -4 on opponent's surprise roll, or -2 if a door or screen must be opened.
Iron Will
Mods: +2 Race bonus on Madness saves, in addition to any Wisdom bonus

Class Abilities
Experience Bonus
Mods: +10% on experience points for having STR, WIS, and DEX over 16
Two-handed Fighting Style
Mods: No penalties to attack rolls if wearing Studded Leather or lighter
Tracking
Mods: Gains Tracking Proficiency free; +1 for every 3 levels
Move Silently
Mods: In Studded Leather or lighter; 15% at 1st lvl (Table 18, PHB), +5% for being Elven, +10% for 18 Dex; Total 1st lvl: +30% in natural surroundings, +15% for cities, crypts, etc.
Hide in Shadows
Mods: In Studded Leather or lighter; 10% at 1st lvl (Table 18, PHB), +10% for being Elven, +10% for 18 Dex; Total at 1st lvl: +30% in natural surroundings, +15 for cities, crypts, etc.
Favored Enemy - Skeleton
Mods: +4 to attack rolls, -4 penalty on encounter reaction
Animal Empathy
Mods: Able to befriend domestic or non-hostile animals automatically. When encountering a wild animal or one who is trained to attack, the animal rolls saving throw vs. rods at -1 penalty per every 3rd Ranger level, if the animal fails its saving throws, it shifts its reaction one category towards Ranger's choosing.
Spells
Mods: Divine Spells starting at 8th level
Followers
Mods: 10th level, 2d6 followers (Table 19 PHB)
Code of Behavior
Mods: Must remain of Good alignment
Archery
Mods: You gain your Dex modifier (Missile Attack Adjustment if a bonus) on all damage rolls made with any non-crossbow (this does not include slings or thrwon weapons)

Background Ability:
3/Day you may cast Detect Undead as a Cleric of your level. Any Undead in the radius of effect is not allowed a saving throw, and cannot choose to modify their presence.

Weapon Proficiency: Long Sword

Weapon Proficiency: Short Sword

Weapon Proficiency: short Bow

Weapon Proficiency: Dagger

Nonweapon Proficiency: Track (+1)

Nonweapon Proficiency: Bowyer

Nonweapon Proficiency: Direction Sense

Nonweapon Proficiency: Survival

Nonweapon Proficiency: Reading/Writing (Elvish)


Equipment
Hooded Lantern
Oil (normal) (2 flasks)
Sewing Needle
Wineskin
Quiver (24 arrows)
Whetstone
Torches (8)
Backpack
Flint & Steel
Soft Boots
Cloth Cloak
Scabbard (2)
Breeches
Gloves
Tunic
Rations, Iron (1 wk.)
Rations (1 wk.)

Armor
Armor: Studded Leather (7)
Shield: None
Total Weight: 53 lbs


Weapons
Weapon 1: Long Sword
Damage/RoF: S/M 1d8, L 1d12
Weapon 2: Short Sword
Damage/RoF: S/M 1d6, L 1d8
Weapon 3: Short Bow (Flight Arrows (24))
Damage/RoF: S/M/L 1d6; 2/1


Treasure
15gp
5sp
Lobian Darthuk
The Silverhand
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Aranel Sîrfalas (Ravenloft Game 1)
replied on: 5/20/2003 5:32:01 AM

Drop sections you don't need.
snflwer98
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This message was updated on 5/25/2003 9:29:59 PM by snflwer98

Aranel Sîrfalas (Ravenloft Game 1)
replied on: 5/25/2003 9:29:05 PM

Born in Sithicus, she led a very simple life. Her mother a Druid and her father a Ranger, she shared her time learning the wildlife that surrounded her home lands. One night during an attack by some wayward skeletons, her mother lost her life. Desperately needing some way of defending herself, she asked her father for help.

Her father, took her under his wing, teaching her the ways of the Forest Warrior. Learning how to track foes, and leaning what herbs did what. He even taught her the weaknesses of the skeletons that so frequented the area. Grateful for his help, she studied long and hard, not wanting to disappoint him.

After she learned all she could, she set out on her way to continue her training. Finding a small area near the edge of the forest, she began to put her skills to use, providing for herself with the berries and the edible plants, she lived for a week on her own. Upon returning to her hometown, she told her father about her adventure and signed up at the local guard patrol, wanting to make sure that the innocent were protected, at all cost.
Lobian Darthuk
The Silverhand
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Aranel Sîrfalas (Ravenloft Game 1)
replied on: 5/26/2003 4:49:12 AM

Ok.
Lobian Darthuk
The Silverhand
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This message was updated on 5/27/2003 7:08:46 AM by Lobian Darthuk

Aranel Sîrfalas (Ravenloft Game 1)
replied on: 5/27/2003 6:59:40 AM

I've got some information for you; please note these:

Fear Save: 13
Horror Save: 18
Madness Save: 18

Archery: You gain your Dex modifier (Missile Attack Adjustment if a bonus) on all damage rolls made with any non-crossbow (this does not include slings or thrwon weapons)

Iron Will: +2 Race bonus on Madness saves, in addition to any Wisdom bonus.

These are the standard Ravenloft changes for Race and Class.

As your background ability:

3/Day you may cast Detect Undead as a Cleric of your level. Any Undead in the radius of effect is not allowed a saving throw, and cannot choose to modify their presence.
snflwer98
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Aranel Sîrfalas (Ravenloft Game 1)
replied on: 5/27/2003 7:45:22 AM

Wow. Thank you.
Lobian Darthuk
The Silverhand
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Aranel Sîrfalas (Ravenloft Game 1)
replied on: 5/27/2003 9:10:06 AM

That comes later.
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