| Tired of seeing ads? Click here to upgrade to Elite Membership! |
|
|
| Author | Message / Information |
|
Lobian Darthuk
The Silverhand Nimoy Fanboy |
3e game...?
replied on: 5/23/2003 12:47:42 AM Fort saves are for anything that involves attacking the body, like petrification. Simple? That's in in the basics. Will is for anything that attacks the mind, like an enchantment spell. All you have to do is know the total, add it to your d20 roll, and try to get higher than the DC (the number to succeed). Example: My character Sar'vit has a Fort of +5 (base of +2 from class, with his Con adding +3 more), and he gets hit by a ghoul. The ghoul's attack says "make a Fort save (DC 15) to avoid being paralyzed." I roll a 8 on my d20. 8+5=13 < 15, so I fail and get paralyzed and probably killed afterwards. Feats are simply special abilities your character has. Most have prerequisites. For example, you can't have Power Attack (which is a representation of being wildly brutal when you attack) without a 13 or higher Strength. All 1st level characters gain 1 feat. Humans gain an additional 1 at 1st level, and fighters get an extra one (but the fighter extra one has to come from the list designated as "Fighter Bonus Feats." "Virtual" feats are something you can use but don't truly have. Example, Jeni's character has Weapon Focus, but if she ever changes deities, she loses it because she doesn't actually "have" Weapon Focus. Metamagic feats manipulate spells, and usually increase the spell slot for casting purposes. Example: an empowered fireball doesn't cast as a 3rd level spell, it casts as a 5th for what slot you have to use to cast it, but all other features are treated normally. Item Creation feats let you make magic items by spending money and experience. Skills are the skills you have. and the numbe rof them depends on the class you have, and your character's Intelligence. Rogues get the most skills. Each time you spend a point on a skill in your class's skill list, you get 1 rank (there is a maximum amount to the total ranks you may have in any single skill equal to your class level +3). If you want to get a rank in a skill your class doesn't have access to (it must be a skill that is not designated as exclusive), you must spend 2 skill points. The mximum for cross-class (as this is called) is 1/2 the total for your "class skills." It gets more complicated when you add more than one class, but that is the basics of it. Any other questions? Should I go into more detail? |
| Tired of seeing ads? Click here to upgrade to Elite Membership! |
ChatArea.com Help & News Forums | Terms of Use | Contact ChatArea.com | Advertising
Powered By ChatArea.com - Get your free Society today! © Copyright 2003 Wewp!