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| Good Races -- Wood Elf | |||||||
| Unit | Offensive Strength | Defensive Strength | Special Ability | Cost | |||
| Ranger: | 3 | 0 | - | 275p, 25r | |||
| Longbowman: | 0 | 4 | - | 325p, 10r | |||
| Mystic: | 0 | 4* | * Increases power by 1 for every 20% forest (buildings inclusive) | 1025p, 0r | |||
| Druid: | 3* | 3* | * Increases power by 1 for every 25% forest (buildings inclusive). | 1145p, 0r | |||
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| Author | Message / Information |
| jonnyb Quote | Reply | | Boring Explorer Strat posted on: 6/3/2003 9:40:34 PM More a joke, but think about it... Defence only Longbowmen 40% Gt 20% Factories 40% Homes and junk Youve nearly NO military or construction costs --> All plat for exploring. You defend with a 6-7 point defender, strong defence without high costs. Could be easy to get high acres with that... Will Dominion look like this in round 18??? |
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Zhenxin
Quote | Reply | |
Boring Explorer Strat
replied on: 6/14/2003 10:35:43 PM 10% gt 20% factories 10% treasuries (u'd be amazed how many suckers are willing to steal even 1k plat 8 times from you...) 12% alchemy 7% farm 4% towers 1% om 6% LY 30% homes/rax 200 diamond mines asap so that u have at least low end mods by end. |
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