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Evil Races -- Dark Elf
Unit Offensive Strength Defensive Strength Special Ability Cost
Swordsman: 4 0 - 325p, 25r
Gargoyle: 0 3 - 300p, 15r
Adept: 1* 4* * Increases power by 1 for every 10% Wizard Guilds for defense, 10% Wizard Guilds for offense, Also counts as 1/2 a Wizard on defense, 1/5 Wizard on offense (cannot be targeted by Wizard Assassination). Maximum bonus of +5/+5 (making the Adept maximum 6/9). 1000p, 55r
Spirit Warrior: 5.5* 0 Against Dominions less than 80% of your size, Spirit Warrior has 5.5 offense and dies like any other unit. Against Dominions of 80% of your size or greater, Spirit Warrior has 6 offense and ALMOST Never Dies. 1200p, 55r
  • Wizard Strength: +10%
  • Mana Production: +5%
  • Gem Production: +5%
  • Attack Strength vs. Halfling: +5%
  • Cannot build Barracks
  • Home Land Type: Plain
  •  
    Self-Spell for Dark Elf Only
  • Unholy Ghost: Enemy Draftees do not participate in battle due to extreme fear.


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    Tim_Myth
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    Dark Elf Efficiency Calculator
    posted on: 6/5/2003 7:06:54 PM

    I have decided to break each race out into its own sheet for simplicity of use. You can download the Dark Elf Sheet here.

     



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