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| Good Races -- Merfolk | |||||||
| Unit | Offensive Strength | Defensive Strength | Special Ability | Cost | |||
| Mermen: | 3 | 0 | No boats needed | 275p, 0r | |||
| Sirens: | 0 | 3 | - | 300p, 0r | |||
| Kraken: | 4 | 2 | Sinks boats when attacking, No boats needed. | 650p, 0r | |||
| Leviathan: | 0 | 7 | Sinks boats when defending. | 1450p, 0r | |||
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| Author | Message / Information |
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J-Roc[LoC]
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Merf OOP attker Sim
replied on: 6/9/2003 8:24:41 PM yea the barracks are a must. the whole improvements change makes ya wonder about the DMs. i was having DMs compete almost neck and neck with smithies on tim's sheet last nite when i was testing some early acreages out (1500 and 2000). dont invest in irrigation btw. i came to that conclusion pretty fast. |
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