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| Good Races -- Wood Elf | |||||||
| Unit | Offensive Strength | Defensive Strength | Special Ability | Cost | |||
| Ranger: | 3 | 0 | - | 275p, 25r | |||
| Longbowman: | 0 | 4 | - | 325p, 10r | |||
| Mystic: | 0 | 4* | * Increases power by 1 for every 20% forest (buildings inclusive) | 1025p, 0r | |||
| Druid: | 3* | 3* | * Increases power by 1 for every 25% forest (buildings inclusive). | 1145p, 0r | |||
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| Author | Message / Information |
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Smurffrey
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New WE strat
replied on: 7/28/2003 10:26:59 PM i want to explore up to ~2k and then convert, but i also want to attack oop while the pickings are good so heres my idea, lemme know what you think: 40% GT's 48% LY 7% Farms 5% towers build only druids in protection, attack with them for a few hundred acres, then stop. convert 40% GT's into 40% factories. invest lumber heavily into pop. science and irrigation, drop farms to 5%, give 1% each to towers and LY's, with the increase in pop and science i should be able to keep employment up and still have enough draftees to go around, i'll getthe 10% Lumber imp. first, then the 5% food. by running 0 homes i have a lot more lumber for investment. once i convert to attacker i'll turn those 40% factories into all LY;s to have a high imp. strat. once i get my imps, up i'll trade lumber for plat to buy military. this is kind of a preliminary strat, havent tested it yet, so we'll see. thx |
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