| Tired of seeing ads? Click here to upgrade to Elite Membership! |
| Good Races -- Sylvan | |||||||
| Unit | Offensive Strength | Defensive Strength | Special Ability | Cost | |||
| Satyr: | 3 | 0 | - | 275p, 0r | |||
| Sprite: | 0 | 3 | - | 300p, 0r | |||
| Dryad: | 0 | 3* | Counts as 1/2 wizard on defense, 1/5 wizard on offense (cannot be targeted by Wizard Assassination), * Increases power by 1 for every 20% forests (buildings inclusive) to a maximum of 0/7. | 1000p, 0r | |||
| Centaur: | 5 | 2 | Returns 3 hours faster from battle. | 1100p, 90r | |||
|
|||||||
|
|
| Author | Message / Information |
|
THEOPOLIS FIST
|
wizards
replied on: 11/17/2004 11:19:44 PM ok i've played sylvan for 5+ rounds and i always loved them. heres what i've done with them. 25 hours till OOP have 20% smithies build a lot of dryads on the 13th hour, at this time having 150 forest havens appx. then on the last hour of protection swing those 20% smithies into forest they dont have to be built just in forest. you should be able to come OOP with 600 dryads, 150-200 FH and about 450-500 acres. i usually run about 75% forest for the first 2 weeks, 20% homes, 20% lumberyards, 35% FH... then when i hit about 25k def, i switch my FH to GT. this gives me about 5k more def. and i put 15% into lumberyards. the FH have a real benefit at the beginning. but just get inneffecient after that. i run dryads and centuars the entire round you use up a lot of effeciency in building 70%+ forest the first 2 weeks and 50%+ after that, you dont have room to have a bunch of spec units sitting around. Final Defense (after morale) : 6,712, this puts you well above the OP of most people for the next week and you can explore or build off. |
| Tired of seeing ads? Click here to upgrade to Elite Membership! |
ChatArea.com Help & News Forums | Terms of Use | Contact ChatArea.com | Advertising
Powered By ChatArea.com - Get your free Society today! © Copyright 2003 Wewp!