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Tim_Myth
*Moderator* This message was updated on 5/30/2003 4:55:18 PM by Tim_Myth |
heyhey TimMyth
replied on: 5/30/2003 11:52:50 AM (Edited for brevity. This was a long post!) I'm not quite understanding your initial parameters. I'll try to duplicate your results though. Assumptions: Icekin Build with 20% Smithies Barracks:34.83% Farms:5.96% Smithies:20% Ore Mines:27.21% Lumberyards:4% Towers:6% Dock:2% Results Military:13930 Peasants:10754 Total Pop:24684 Draft Rate:56% Employment:121.21% Income:34843 Icekin Build with 20% Alchemies Barracks:34.83% Farms:5.96% Alchemies:20% Ore Mines:27.21% Lumberyards:4% Towers:6% Dock:2% Results Military:13930 Peasants:10754 Total Pop:24684 Draft Rate:56% Employment:121.21% Income:44443 Icekin Build with 20% Masonries Barracks:33.98% Farms:5.62% Masonries:20% Ore Mines:28.4% Lumberyards:4% Towers:6% Dock:2% Results Military:13591 Peasants:11488 Total Pop:25079 Draft Rate:54% Employment:114.94% Income:38152 In this case alchemies have a slight edge over smithies. If we increase the DPA and OPA to 60 and 45 respectively, the draft rates go to 71%, 71%, and 69%. This makes the incomes go to 26455, 36055, and 29348. This means alchemies have an even greater advantage. Now we'll look at Lycanthropes under the similar assumptions. (Note: To get a better efficiency, Lycs should build a small percentage of homes so they have more employable peasants. That will cause these build strats to vary more widely than the Icekin builds.) Lycanthrope Build with 20% Smithies Homes:3.5% Barracks:37.4% Farms:11.72% Smithies:20% Ore Mines:6.75% Diamond Mines:9.64% Lumberyards:4% Towers:5% Dock:2% Results Military:14958 Peasants:11403 Total Pop:26361 Draft Rate:57% Employment:103.67% Income:40025 Lycanthrope Build with 20% Alchemies Homes:3.5% Barracks:37.4% Farms:11.72% Alchemies:20% Ore Mines:8.75% Diamond Mines:7.64% Lumberyards:4% Towers:5% Dock:2% Results Military:14958 Peasants:11403 Total Pop:26361 Draft Rate:57% Employment:103.67% Income:50425 Lycanthrope Build with 20% Masonries Homes:2% Barracks:36.51% Farms:10.98% Masonries:20% Ore Mines:7.75% Diamond Mines:11.75% Lumberyards:4% Towers:5% Dock:2% Results Military:14605 Peasants:11886 Total Pop:26491 Draft Rate:55% Employment:103.46% Income:42683 Again, alchemies have a slight edge over smithies. When the DPA and OPA are changed to 60 and 45 the number of smithies, alchemies, and masonries must be lowered to around 5% so you can have enough diamond mines to maintain your improvements. Even so, alchemies still edge out smithies and masonries, so it look like you're right. For races that have a good plat bonus, alchemies make the most sense. |
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