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| Good Races -- Dwarf | |||||||||
| Unit | Offensive Strength | Defensive Strength | Special Ability | Cost | |||||
| Soldier: | 3 | 0 | - | 275p, 25r | |||||
| Miner: | 0 | 3 | Every 2 miners produce 1 ore per hour | 350p, 25r | |||||
| Cleric: | 3 | 4* | Against all evil races but Lycanthropes and Trolls, Cleric has defensive power of 5. Can kill Undead/Spirits on both offense and defense, Reduces combat losses | 900p, 0r | |||||
| Warrior: | 6* | 2 | Against Kobolds and Goblins, Warrior has offensive power of 6.5. Against Dark Elves and Wood Elves, Warrior has offensive power of 7. | 1250p, 110r | |||||
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| Author | Message / Information |
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Regis
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Best Wave for dorf oop attker
replied on: 6/3/2003 7:19:37 PM I really don't know which wave is best for an attacker, but the later the wave you choose the more defense you need, because you should have more land than previous wave attackers and their offense gets back faster than yours (Unless you are Sylvan, for example) which means when the land defense dominions run out and when previous wave attackers get their troops back you'd be a pretty good target. For wave 1 you want 2k DP with all your troops out. For wave 6 you want at *least* 3k. As an explorer I never come out of protection with less than 3k defense wave 1 or 4500 Wave 6. You can get away with less than that as an attacker because your troops return and boost your defense (for most races) but don't make yourself too good of a target for a desperate attacker. -Regis |
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