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| Good Races -- Wood Elf | |||||||
| Unit | Offensive Strength | Defensive Strength | Special Ability | Cost | |||
| Ranger: | 3 | 0 | - | 275p, 25r | |||
| Longbowman: | 0 | 4 | - | 325p, 10r | |||
| Mystic: | 0 | 4* | * Increases power by 1 for every 20% forest (buildings inclusive) | 1025p, 0r | |||
| Druid: | 3* | 3* | * Increases power by 1 for every 25% forest (buildings inclusive). | 1145p, 0r | |||
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| Author | Message / Information |
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Zzwish
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The same old WE strat still works well
replied on: 6/4/2003 6:44:28 PM I played WE several rounds ago and used a similar strat, but then with some 80-90 alchs which I razed to build smithies OOP. Then I kept 20% smithies or so up until I converted to attacker at 2,5k acres. Ofcourse smithies are just a shadow now of what they where then, but are you suggesting that a WE attacker should not build them at all? And which type of military units are your numbers based on? I used to run all elites except specs OOP. Ofcourse running a strat without smithies will make conversion faster, but you perhaps mean a all-round attacker here..? |
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